Insights

Behind the scenes with the artists, studios and tech shaping the future of VFX and animation.

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Studio Stories

Discovering CoSA VFX: a powerhouse in episodic shows

How Nuke Family’s review tools were used in Westworld, Nancy Drew and Resident Alien.

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Studio Stories

Life, death and VFX: how Gulliver Studios helped create Squid Game

How Gulliver Studios used Nuke to create the enthralling Netflix series.

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Studio Stories

How DNEG created the award-winning VFX of Dune

Reimagining Frank Herbert’s classic novel using Nuke.

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Rocket Science VFX

Studio Stories

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Artist Spotlights

Artist Spotlight: Kofi Opoku-Ansah & Daniel Mark Miller

How two VFX artists started a podcast during lockdown.

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Blog

OpenTimelineIO

How production pipelines are going global.

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Studio Stories

Creating a pixel art world with Nuke Indie

When 8-bit assets meet the affordable tool for solo artists.

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Shonda Hunt artist spotlight

Artist Spotlights

Artist Spotlight: Shonda Hunt

Shonda Hunt on her freelance compositing career and how Nuke helped her get there.

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Blog

Webinar wrap-up: The Basics of Review and VFX Editorial

Setting up templates, importing files, SyncReview and more

Miguel Guerrero artist spotlight

Artist Spotlights

Artist Spotlight: Miguel Guerrero

Venezuelan VFX artist and Director Miguel Guerrero on Nuke and his established career.

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Artist Spotlights

Artist Spotlight: Ari Rubenstein

How Foundry's storyboarding tool Flix supports Ari Rubenstein's previz process.

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