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Earthquake inspiring Nuke digital artist
Film & TV

How a crisis inspired Victor Perez to become a digital artist

Victor Perez is so well known and respected in the visual effects industry, it’s hard to imagine there was a day he wasn’t a digital artist. But this official Nuke certified trainer, regular contributor to Nukepedia and member of the Visual Effects Society has a unique story.

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Open standards header
Film & TV

Open Standards will change the VFX Industry as we know it

A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest.

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Machine learning
Machine learning

Machine learning in VFX software: the challenges to crack

Learn about SmartROTO - a Foundry-led research project investigating Machine Learning-assisted tools for rotoscoping.

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FMX 2019 trends
Film & TV

Five of the biggest trends from FMX 2019

A report back on some of the biggest industry topics that were discussed at FMX 2019, from lightfields to locational VR.

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Header
Film & TV

The battle to bring Game of Thrones to life in a gaming universe

Discover how Nuke and Mari helped bring the world of Game of Thrones to life for a photorealistic PC game trailer.

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USD explainer guide
Film & TV

How Universal Scene Description is set to change the face of VFX

How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios.

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Spiderman image
Film & TV

Re-writing the rule book on Spider-Man: Into the Spider-Verse

Discover how Sony Pictures Imageworks created the signature graphic look of Spider-Man: Into the Spider-Verse.

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Into spiderverse
Film & TV

Look development, lighting and texturing on Spider-Man: Into the Spider-Verse

Discover how Sony Pictures Imageworks harnessed the power of Katana and Mari on Spider-Man: Into the Spider-Verse

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Exclusive look at the new Mari Materials System
Film & TV

An exclusive look at the new Mari Materials System in action

We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5

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Eye tracking and Mari
VR/AR/MR

This is why eye-tracking in VR is about more than foveated rendering

Discover some of the exciting applications of eye-tracking in VR.

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© Kim Stallknecht Photography 2018
Film & TV

Why Weta Digital chose Katana to streamline their pipeline

Weta Digital is one of the many studios that have adopted Katana in recent years. We spoke to them about why they decided to make the move.

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Academy Color Encoding System explained
Film & TV

What is ACES - and why should you care?

We explain what the Academy Color Encoding System (ACES) is, and why creators of VFX need to be aware of it.

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