Insights Hub.

Bringing you tomorrow’s technology,
so you can accelerate your creativity today.

Explore the latest

MPC BMW advert
Film & TV

SIGGRAPH 2019 | How MPC overcame their challenges in their latest BMW advert

Speeding up your creativity.

Dawn Fidrick from Griffith Observatory
Film & TV

SIGGRAPH 2019 | Find out how Griffith Observatory can help you explore the stars

A truly out-of-this-world experience.

Nick Boughen CG Masters
Film & TV

SIGGRAPH 2019 | Why the world needs better Lighting

Nick Boughen, CG Masters, on why it's as clear as day and night.

Susan Zwerman Siggraph 2019
Film & TV

SIGGRAPH 2019 | Discover the talent of VFX artists on the autism spectrum

Discover the movie magic behind some of your favourite motion pictures.

Katana car
Film & TV

VFXの制作現場で必要とされる最新テクノロジースキルの養成

質の高いVFX専門教育プログラムを誇るカナダのLost Boys Studios | School of Visual Effectsに、Katanaの導入について話を伺いました。

この記事は約分で読めます
Lizard creature
Film & TV

Foundry 2019 | Showreel

Take a look at some of the amazing work from Foundry customers.

Storyboard programme
Film & TV

Find out how a Storyboard Artist uses Flix

Viktorija Sipilova on all things Flix and pre-production.

Smart look and lighting development
Film & TV

The five challenges standing between you and a smart look dev and lighting pipeline

Look and light development can make or break a production. Find out which software can save you time and money.

この記事は約分で読めます
Kubo and The Two Strings
Film & TV

ストーリー開発における攻略しなければならない4つの重要な課題

開発プロセスにおいてスタジオが直面する主な課題と、それを克服する方法。

この記事は約分で読めます
Mari 3D Painting Effect
Film & TV

Four crucial reasons to experience 3D painting without limits

Modern texture painting requires power, performance, and pipelineability

この記事は約分で読めます
VoluMagic and datasets in Nuke
Film & TV

VoluMagic: the creation and manipulation of volumetric datasets in Nuke

Take a look at some of the aims of Foundry’s new R&D project looking at the manipulation of volumetric datasets in Nuke.

この記事は約分で読めます
Open standards header
Film & TV

Open Standards will change the VFX Industry as we know it

A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest.

この記事は約分で読めます