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Karen Disher Header
Film & TV

Artist Spotlight: Karen Disher

From pen on paper to our screens.

阅读预计需要7分钟
Residen Alien Header/CoSA VFX
Film & TV

Discovering CoSA VFX: a powerhouse in episodic shows

How Nuke Family’s review tools were used in Westworld, Nancy Drew and Resident Alien.

阅读预计需要7分钟
Squid Game header
Film & TV

Life, death and VFX: how Gulliver Studios helped create Squid Game

How Gulliver Studios used Nuke to create the enthralling Netflix series.

阅读预计需要6分钟
Dune/DNEG header
Film & TV

How DNEG created the award-winning VFX of Dune

Reimagining Frank Herbert’s classic novel using Nuke.

阅读预计需要6分钟
Near Real-Time Header
Real time

Top three ways Near Real-Time is advancing workflows

Behind the innovative method used to create Comandante.

阅读预计需要8分钟
FMX 2022 header
Film & TV

Top trends to come out of FMX 2022

Machine learning, the metaverse, and more: here are the trends that led FMX 2022.

阅读预计需要5分钟
Rocket Science VFX
Film & TV

How Rocket Science VFX amplifies their review workflows on episodic content

Talking about Nuke Studio with the team at RSVFX.

阅读预计需要7分钟
Artist spotlight header
Film & TV

Artist Spotlight: Kofi Opoku-Ansah & Daniel Mark Miller

How two VFX artists started a podcast during lockdown.

阅读预计需要10分钟
Comandante
Film & TV

Creating on-set VFX with Near Real-Time

Discover Near Real-Time—what it is, how it works, and the project that developed it, Comandante.

观看预计需要4分钟
DNEG Ron's Gone Wrong header
Film & TV

Tackling complex look development and sequence lighting with DNEG Animation

A deep dive into DNEG Animation’s latest animated feature film, Ron’s Gone Wrong.

阅读预计需要8分钟
art of texturing vfx header
Film & TV

The art of texturing: crafting photorealistic textures for visual effects

From dinosaurs to digital doubles, how textures bring VFX to life.

阅读预计需要6分钟
Marvel What If
Film & TV

Creating a multiverse of animated possibilities with Marvel’s What If…?

How Flying Bark used Nuke and Katana to create the hit anthology series.

阅读预计需要8分钟