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Allen Grippin Header
Film & TV

Artist Spotlight: Allen Grippin

Why a 3D game artist with a passion for VFX switched to Mari for texturing.

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Katana 4.0 render
Film & TV

Artist Spotlight: Abel Vargas

Key insights into the creative workflow of a leading Lighting Artist.

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Foundry 2020 showreel
Film & TV

Foundry Showreel | 2020

Our Foundry showreel boasts creations from artists and studios around the world, all made with Foundry tools.

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2020 Trends header
Film & TV

Top trends of 2020: what now, and what’s next?

2020 will be a year we’ll never forget but how did it impact our VFX trends?

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Neville Freitas header
Film & TV

Artist Spotlight: Neville Freitas

Leading insights into the world of look development and lighting with Neville Freitas.

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Team Herts Header
Film & TV

Inspiring the young minds of the future with Framestore

A team of graduates who strived for success despite the challenges of 2020.

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Zak Boxall header
Film & TV

Artist Spotlight: Zak Boxall

Texturing tips, tricks and tutorials from one of ILM Sydney’s talented artists.

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Screenshot from Polygon Pictures BLAME animation
Film & TV

An inside look into Polygon Pictures’ efficient review process

Nuke, Hiero and HieroPlayer combine to create calm, not chaos.

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Nuke Episodic header
Film & TV

Creating binge-worthy episodic content with Nuke

How Nuke tackles rapid episodic production titles.

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Foundry Research about volumetric image capture
Film & TV

Volumetric video capture: challenges, opportunities and outlook for production pipelines

Key insights from Foundry’s just-wrapped VoluMagic project.

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Chun Chun Artist Spotlight
Film & TV

Artist Spotlight: Chun Chun Yang

Creating breathtaking texture assets with Chun Chun.

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Artist Spotlight David Hirst
Film & TV

Artist Spotlight: David Hirst

How David Hirst adapted to emerging look development and lighting technologies over his 20-year career.

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