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Beyond Good and Evil made with Mari
Design

Texturing a universe on the new Beyond Good & Evil 2 trailer

How Unit Image nailed the look dev on this jaw-dropping project

min read
 Deep learning: the new frontier in visual effects production
Machine learning

Deep learning: the new frontier in visual effects production

Find out about two cutting-edge Foundry research projects on artificial intelligence and deep learning technologies.

min read
Nuke STudio Workflow
Film & TV

Discover how one studio drastically reduced their operational costs

Nuke Studio has streamlined nineteentwenty’s workflow substantially, with timesaving features, like Soft Effects, that enable them to add powerful GPU-accelerated effects—including grading, keying, and transforms—right on the timeline, in real time. 

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Earthquake
Film & TV

How a crisis inspired Victor Perez to become a digital artist

Victor Perez is so well known and respected in the visual effects industry, it’s hard to imagine there was a day he wasn’t a digital artist. But this official Nuke certified trainer, regular contributor to Nukepedia and member of the Visual Effects Society has a unique story.

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Art
Film & TV

How a small, talented team created the universes of Ghost in the Shell, Deadpool and The Walk

The art of creating awe-inspiring, large scale environments

min read
From dystopia to utopia: the new hyperreality
VR/AR/MR

From dystopia to utopia: the new hyperreality

Hyperreality – where human consciousness can’t distinguish ‘real’ reality from a manufactured version – is already disrupting video gaming and the film industry. But technological developments could impact scores of other industries, too.

min read
Spin VFX The Expanse
Film & TV

What’s the secret to longevity for a VFX studio? Just ask SPIN VFX

Find out how a small studio like SPIN VFX is able to win high-profile work such as The Expanse, Game of Thrones, and Suicide Squad.

min read
Aaron Sims
Film & TV

The making of Stranger Things: old-school artistry meets the latest in VFX pipeline tech

With the second series of Stranger Things set for release at Halloween, we caught up with Aaron Sims Creative, the VFX studio that brought the Demogorgon to life.

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Stranger things shot
Film & TV

Aaron Sims Creative: Stranger Things

Behind-the-scenes of Stranger Things series two.

Animation pipeline with Benlai
Film & TV

Katana accelerates production for BenLai Pictures

Jeremy Peng discusses why adding Katana to his animation pipeline helped his team meet their tight deadline. Find out how the power of Katana software helped.

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humminbird case study
VR/AR/MR

Easing the transition to 360° VR for Kyla's hit music video

Easing the transition to 360 for this hit music video.

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Still from Kubo and the Two Strings
Film & TV

Kubo and the Two Strings

Making waves with Laika.