Insights

Behind the scenes with the artists, studios and tech shaping the future of VFX and animation.

Studio Stories

The Last of Us S2: Texturing post-apocalyptic Seattle

How DNEG moved the story forward with Mari.

Mari

Studio Stories

The Electric State VFX: Texturing robot characters

Behind the scenes on Netflix’s sci-fi robot adventure movie.

Mari

Product Focus

The Bakery: Inside Mari’s texture-baking engine

No need to interrupt your flow, thanks to built-in map-baking.

Mari

Product Focus

Product Focus

Texturing through time: from miniatures to Mari

Making make-believe as real as possible.

Mari

Studio Stories

Getting magical with REALTIME and A Discovery of Witches

A witchy awakening with Nuke and Mari.

NukeMari

Studio Stories

Cooking up a slow turkey with The Mill, Mari and Nuke

We caught up with The Mill to talk all things turkey and how they perfected their virtual bird

NukeMari

Studio Stories

Unleashing your full potential as a texture artist

Framstore’s Head of Texturing, Michael Borhi, reveals the one skill you need to become a better texture artist.

Studio Stories

Look development, lighting and texturing on Spider-Man: Into the Spider-Verse

Discover how Sony Pictures Imageworks harnessed the power of Katana and Mari on Spider-Man: Into the Spider-Verse

KatanaMari

Product Focus

An exclusive look at the new Mari Materials System in action

We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5

Mari

Studio Stories

Texturing the dystopian landscapes of Blade Runner 2049 

We catch up with Framestore about how they used Mari to create the visually arresting aesthetic for the sci-fi sequel.


Mari

Studio Stories

The Shannara Chronicles: creating CG for episodic TV

We catch up with with Toronto-based studio SPIN VFX about how they used Mari and Katana to create the stunning CG for fantasy TV episodic: The Shannara Chronicles