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Spiderman image
Film & TV

『スパイダーマン: スパイダーバース』のルック制作(後編) - ルールブックの改変

『スパイダーマン: スパイダーバース』独自のグラフィックルック制作の舞台裏をご紹介します。

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Into spiderverse
Film & TV

『スパイダーマン: スパイダーバース』のルック制作(前編) - SPIにおけるKatanaとMariの活用

『スパイダーマン: スパイダーバース』のルック制作におけるソニー・ピクチャーズ・イメージワークス (SPI) の Katana と Mari の活用法についてご紹介します。

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Exclusive look at the new Mari Materials System
Film & TV

An exclusive look at the new Mari Materials System in action

We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5

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© Kim Stallknecht Photography 2018
Film & TV

Weta Digital - Katana導入でパイプラインの効率化を実現

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Academy Color Encoding System explained
Film & TV

What is ACES - and why should you care?

We explain what the Academy Color Encoding System (ACES) is, and why creators of VFX need to be aware of it.

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MPC streamlined their business with Nuke Studio
Film & TV

How MPC streamlined editing & review across its business

Learn more about how MPC harnesses the power of Nuke Studio.

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How to train your dragon 3
Film & TV

Bringing How to Train Your Dragon: The Hidden World to life with DreamWorks Animation 

Discover how DreamWorks created the visual story reel for the upcoming How to Train Your Dragon film using Flix.

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Katana header
Film & TV

Katana の現在、そして未来

We take a look back at some of our best Katana customer stories from 2018, and look ahead to what’s in store for next year.

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Angry ape
Film & TV

Discover the Deep Compositing Work For Planet Of The Apes

You ape-solutely have to see this.

Car rendering in 3d
Film & TV

Bottleship VFX: preparing for a more complex look development and lighting future

In this article, we catch up with Hristo Velev, founder of Bottleship VFX, to find out why Bottleship realised now was the time to future-proof their pipeline.

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Cityscape at war by Cinemasphere
Film & TV

小規模スタジオの Katana 導入事例

Jakarta-based Cinemasphere explain why they integrated Katana into their pipeline - and how it’s having a big impact on ROI.

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Mars space modelled and textured
Film & TV

Modelling and texturing the space rovers of Mars 1

How a small team faced a race against the clock

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