Insights

VFXとアニメーションの未来を形作るアーティスト、スタジオ、そしてテクノロジーの舞台裏に迫る。

スタジオ事例

『スパイダーマン: スパイダーバース』のルック制作(後編) - ルールブックの改変

『スパイダーマン: スパイダーバース』独自のグラフィックルック制作の舞台裏をご紹介します。

Nuke

Pipeline & Workflows

How MPC streamlined editing & review across its business

Learn more about how MPC harnesses the power of Nuke Studio.

HieroNuke

製品特集

Katana の現在、そして未来

We take a look back at some of our best Katana customer stories from 2018, and look ahead to what’s in store for next year.

Katana

Studio Stories

Rear projection on Solo: A Star Wars Story

We catch up with Rob Bredow, Head of ILM, about his work using advanced projection techniques on Solo: A Star Wars Story.

Studio Stories

One billion assets: How Pixar’s Lightspeed team tackled Coco’s complexity

We speak to Renee Tam, Lightspeed Lead at Pixar Animation Studios, about how her team overcame complexity to deliver the critically acclaimed movie, Coco.

スタジオ事例

『ブレードランナー 2049 』 − アイコニックなルック制作の舞台裏

How Framestore helped craft the eerie, atmospheric aesthetic for neo-noir science fiction thriller, Blade Runner 2049.

スタジオ事例

『ブレードランナー 2049』 ディストピア的世界観のテクスチャリング

We catch up with Framestore about how they used Mari to create the visually-arresting aesthetic of Blade Runner 2049.


Mari

Studio Stories

95th Academy Awards

Discover how Foundry provided the VFX tools behind every single film nominated in the Best Visual Effects category at the 94th Academy Awards.

Nuke

Studio Stories

Katana helps Kubo and the Two Strings wow the critics

To accomplish the CG and stop-motion action for Kubo LAIKA turned to Foundry’s Mari and Katana®. Read how they helped create their latest masterpiece.

KatanaMari