洞察

VFXとアニメーションの未来を形作るアーティスト、スタジオ、そしてテクノロジーの舞台裏に迫る。

3D CG characters by animation lighter Matteo Caruso

アーティスト特集

アーティスト スポットライト: Matteo Caruso

「バーチャルな職人」に必要なものとは?シニアライティングアーティストのMatteo Caruso氏が、クリエイティビティをさらに進化させるためのヒントやコツ、ベスト・プラクティスを紹介します。

Katana
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Studio Stories

Cyberpunk 2077: building Night City with Nuke

Jakub Knapik of CD PROJEKT RED talks us through his creative process in this exclusive Q&A.

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Blog

Foundry at GTC: A step-by-step guide to CopyCat

Dive deeper into Nuke’s machine learning toolset.

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Blog

The hottest trends to come out of Foundry Live 2021

Giving you the lowdown on our biggest virtual event of the year so far.

Artist Spotlight Henrique Reginato

Artist Spotlights

Artist Spotlight: Henrique Reginato

Why Henrique Reginato chose Nuke Indie as his tool of choice for his freelance business.

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Studio Stories

Q&A with Important Looking Pirates: the studio pivoting to virtual production

How Stockholm-based ILP increase the cadence of their creative process.

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Artist Spotlights

Artist Spotlight: Allen Grippin

Why a 3D game artist with a passion for VFX switched to Mari for texturing.

Mari
Chun Chun Artist Spotlight

Artist Spotlights

Artist Spotlight: Chun Chun Yang

Creating breathtaking texture assets with Chun Chun.

Mari
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Careers

How to become a Nuke Technical Director

Learn the same skills and techniques used by leading VFX studios and artists.

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Studio Stories

The art of war: forging AC Valhalla’s epic CG launch trailer

DIGIC gets battle-ready with Nuke for the Assassin’s Creed franchise.

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