洞察

VFXとアニメーションの未来を形作るアーティスト、スタジオ、そしてテクノロジーの舞台裏に迫る。

Car rendering in 3d

Pipeline & Workflows

Bottleship VFX: preparing for a more complex look development and lighting future

In this article, we catch up with Hristo Velev, founder of Bottleship VFX, to find out why Bottleship realised now was the time to future-proof their pipeline.

Katana
Ryan Gosling in Blade Runner 2049

スタジオ事例

『ブレードランナー 2049 』 − アイコニックなルック制作の舞台裏

How Framestore helped craft the eerie, atmospheric aesthetic for neo-noir science fiction thriller, Blade Runner 2049.

Office space and 3D design

Product Focus

How data analysis is improving matchmoving

Matchmoving can be time consuming and fraught with frustration. We interview Alastair Barber, whose work with DNEG and the University of Bath focused on improving the process using data analysis and algorithms.

Paddington Bear at Christmas

Studio Stories

The Christmas ad wars: bringing Paddington to life for Marks & Spencer

As the big brands battle it out for the best Christmas ad this year, we catch up with Framestore about their role in bringing to life a certain marmalade-loving bear.

Earthquake

Artist Spotlights

How a crisis inspired Victor Perez to become a digital artist

Victor Perez is so well known and respected in the visual effects industry, it’s hard to imagine there was a day he wasn’t a digital artist. But this official Nuke certified trainer, regular contributor to Nukepedia and member of the Visual Effects Society has a unique story.

Nuke
Avatar texturing

Studio Stories

Nuke and Ocula deliver stellar performances on Avatar

James Cameron's Avatar, the most successful film in history, uses Mari to texture both performance-capture characters and models. Find out how here.

Nuke