Insights

VFXとアニメーションの未来を形作るアーティスト、スタジオ、そしてテクノロジーの舞台裏に迫る。

Studio Stories

Q&A with Important Looking Pirates: the studio pivoting to virtual production

How Stockholm-based ILP increase the cadence of their creative process.

NukeMari

Blog

Nuke in Progress - Python 3

How Nuke tackles rapid episodic production titles.

Nuke

Artist Spotlights

Artist Spotlight: Allen Grippin

Why a 3D game artist with a passion for VFX switched to Mari for texturing.

Mari

Blog

Top trends of 2020: what now, and what’s next?

2020 will be a year we’ll never forget but how did it impact our VFX trends?

Artist Spotlights

Artist Spotlight: Neville Freitas

Leading insights into the world of look development and lighting with Neville Freitas.

Katana

Artist Spotlights

Artist Spotlight: Zak Boxall

Texturing tips, tricks and tutorials from one of ILM Sydney’s talented artists.

Mari

パイプライン&ワークフロー

ポリゴン・ピクチュアズの効率的なレビュープロセス

Nuke, Hiero and HieroPlayer combine to create calm, not chaos.

NukeHieroHieroPlayer

Product Focus

Creating binge-worthy episodic content with Nuke

How Nuke tackles rapid episodic production titles.

Nuke

Pipeline & Workflows

Volumetric video capture: challenges, opportunities and outlook for production pipelines

Key insights from Foundry’s just-wrapped VoluMagic project.

Artist Spotlights

Artist Spotlight: Chun Chun Yang

Creating breathtaking texture assets with Chun Chun.

Mari

Careers

How to become a Nuke Technical Director

Learn the same skills and techniques used by leading VFX studios and artists.

Nuke