Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub.Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * メール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. NewsFoundry’s Nuke Stage wins Future’s Best of Show Award at NAB 2025Foundry announces Nuke Stage virtual production productNuke CopyCat nominated for VES AwardLearn ResourcesThe Making of a Photo-realistic Crocodile in MariThe Making of Coleman Camp StoveMultishot & Digital Matte Painting Workflow with Goodbye Kansas Sort by Newest Oldest Products - すべて - Nuke Mari Katana Hiero Flix Show me - すべて - Articles Case Studies Videos Explore the latest Film & TV Videos February 06, 2020 Discover how nineteentwenty created the KFC Chicken Advert The Colonel approves. Film & TV Case Studies January 28, 2020 禁煙補助薬 CHANTIX のCMキャラクター制作 - The MillにおけるMari、Nukeの活用 We caught up with The Mill to talk all things turkey and how they perfected their virtual bird この記事は約分で読めます Film & TV Articles October 14, 2019 Unleashing your full potential as a texture artist Framstore’s Head of Texturing, Michael Borhi, reveals the one skill you need to become a better texture artist. この記事は約分で読めます Film & TV Videos October 07, 2019 SIGGRAPH 2019 | Discover what’s up and coming in Mari Take a sneak peak at what's to come in Mari. Film & TV Videos July 15, 2019 How Spider-Man: Into The Spider-Verse Was Created Discover the tools behind the film's unique look and style. Film & TV Articles July 15, 2019 Four crucial reasons to experience 3D painting without limits Modern texture painting requires power, performance, and pipelineability この記事は約分で読めます Film & TV Videos June 17, 2019 FMX 2019 | How Wonder Park was textured in Mari Ilion Animation Studios talk seriously thrilling texturing. Film & TV Case Studies May 25, 2019 『スパイダーマン: スパイダーバース』のルック制作(前編) - SPIにおけるKatanaとMariの活用 『スパイダーマン: スパイダーバース』のルック制作におけるソニー・ピクチャーズ・イメージワークス (SPI) の Katana と Mari の活用法についてご紹介します。 この記事は約分で読めます Film & TV Articles April 01, 2019 An exclusive look at the new Mari Materials System in action We catch up with freelance character-creature artist Gaël Kerchenbaum as he tests out the Mari Materials System in Mari 4.5 この記事は約分で読めます Film & TV Videos November 01, 2018 Aspiring To Be A Texture Artist At A Big Studio? Paul Paulino tells all. Film & TV Case Studies August 31, 2018 Modelling and texturing the space rovers of Mars 1 How a small team faced a race against the clock この記事は約分で読めます Film & TV Case Studies August 17, 2018 『ブレードランナー 2049』 ディストピア的世界観のテクスチャリング We catch up with Framestore about how they used Mari to create the visually-arresting aesthetic of Blade Runner 2049. この記事は約分で読めます ページ送り 先頭ページ « First 前ページ ‹ Previous ページ 1 ページ 2 ページ 3 ページ 4 次ページ Next › 最終ページ Last »