Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub.Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. NewsFoundry’s Nuke Stage wins Future’s Best of Show Award at NAB 2025Foundry announces Nuke Stage virtual production productNuke CopyCat nominated for VES AwardLearn ResourcesAdd effects, defocus & relight with machine learningNode Graph Training in MariBE SMART: SKIP STARTING FROM SCRATCH Sort by Newest Oldest Products - どれか - Nuke Mari Katana Hiero Flix Show me - どれか - Articles Case Studies Videos Explore the latest VR/AR/MR Articles January 22, 2019 Recreating real-world color: the promise of Hybrid Log Gamma We explore how the Hybrid Log Gamma (HLG) HDR standard could hold the key to bringing immersive content into people’s homes この記事は約分で読めます Film & TV Case Studies January 14, 2019 Bringing How to Train Your Dragon: The Hidden World to life with DreamWorks Animation Discover how DreamWorks created the visual story reel for the upcoming How to Train Your Dragon film using Flix. この記事は約4分で読めます Machine learning Articles January 11, 2019 Explaining deep learning: what it is, and what it’s not Deep learning has the potential to reinvent every industry—including VFX. But what is it exactly? Find out here. この記事は約分で読めます Film & TV Articles February 06, 2019 2019年 VFX業界トレンドの方向性 We look into our crystal ball and try to predict the VFX and tech trends that will define 2019. この記事は約分で読めます VR/AR/MR Articles December 14, 2018 Human anatomy and limited technology: the barriers to truly immersive VR The Holy Grail in VR is to create a true sense of presence by making the viewer believe they’re truly inside the virtual world. But that’s easier said than done... この記事は約分で読めます Film & TV Articles January 22, 2019 Katana の現在、そして未来 We take a look back at some of our best Katana customer stories from 2018, and look ahead to what’s in store for next year. この記事は約分で読めます Film & TV Articles November 26, 2018 SVOD as a boon for the VFX industry We look at how the rise of subscription video on demand (SVOD) has created a windfall of work for VFX studios この記事は約分で読めます Design Articles November 14, 2018 Fifty Shades of Black: are your 2D CADs holding you back? Brendon Marczan explains how moving designs into a 3D space means the black you see is, at last, the black the world sees too. この記事は約分で読めます Film & TV Articles November 07, 2018 Rear projection on Solo: A Star Wars Story We catch up with Rob Bredow, Head of ILM, about his work using advanced projection techniques on Solo: A Star Wars Story. この記事は約分で読めます Film & TV Videos November 01, 2018 Aspiring To Be A Texture Artist At A Big Studio? Paul Paulino tells all. VR/AR/MR Articles November 01, 2018 Is enterprise the key to unlocking VR’s potential? We spoke to the team at creative studio Nice Shoes, about how VR may find its natural home in enterprise. この記事は約分で読めます Film & TV Case Studies November 01, 2018 Aspiring to be a texture artist at a big studio? Hear Paul’s story Find out how texture artist Paul Paulinho fell in love with texturing through Mari and bagged a dream job at Method Studios. Watch the video here. この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous … ページ 21 ページ 22 ページ 23 ページ 24 ページ 25 ページ 26 ページ 27 ページ 28 ページ 29… 次のページ Next › 最後のページ Last »