Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub.Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * メール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. NewsFoundry’s Nuke Stage wins Future’s Best of Show Award at NAB 2025Foundry announces Nuke Stage virtual production productNuke CopyCat nominated for VES AwardLearn ResourcesThe Making of a Photo-realistic Crocodile in MariThe Making of Coleman Camp StoveMultishot & Digital Matte Painting Workflow with Goodbye Kansas Sort by Newest Oldest Products - すべて - Nuke Mari Katana Hiero Flix Show me - すべて - Articles Case Studies Videos Explore the latest Film & TV Case Studies August 17, 2018 『ブレードランナー 2049』 ディストピア的世界観のテクスチャリング We catch up with Framestore about how they used Mari to create the visually-arresting aesthetic of Blade Runner 2049. この記事は約分で読めます Machine learning Articles June 28, 2018 How data analysis is improving matchmoving Matchmoving can be time consuming and fraught with frustration. We interview Alastair Barber, whose work with DNEG and the University of Bath focused on improving the process using data analysis and algorithms. この記事は約分で読めます Film & TV Case Studies July 21, 2018 シャナラ・クロニクルズ: TVドラマシリーズのCG制作 We catch up with with Toronto-based studio SPIN VFX about how they used Mari and Katana to create the stunning CG for fantasy TV episodic: The Shannara Chronicles この記事は約分で読めます Cloud Articles June 12, 2018 Cloud technology’s impact on the VFX industry In this roundtable discussion, some of the industry’s leading experts talk about cloud technology’s impact on the VFX industry. この記事は約分で読めます VR/AR/MR Articles May 29, 2018 Foundry Trends’ VR Jargon Buster In this article, we dissect 10 of the most confusing words, phrases, acronyms and initialisms that we encounter in the worlds of virtual, augmented and mixed reality. この記事は約分で読めます Film & TV Articles May 16, 2018 From Russia with Love: VFX studio CGF We speak to Russian VFX studio CGF, who are flying the flag for the Russian VFX industry and creating impressive work on a budget. この記事は約分で読めます Real time Articles May 15, 2018 My real-time production philosophy: an interview with Asa Bailey We catch up with Asa Bailey, the founder of On-Set Facilities: a tech company aiming to be the world’s leading system integrator of real-time and virtual production solutions. この記事は約分で読めます Cloud Articles May 02, 2018 Data aggregation in VFX: Impossible dream or untapped opportunity We interview Gareth Williams, founder and chief executive of YellowDog, to find out how data aggregation has the potential to significantly impact the VFX industry. この記事は約分で読めます Film & TV Videos May 02, 2018 How Image Engine Used Nuke And Mari On Logan Crafting a CG human: no easy feat. Film & TV Case Studies April 30, 2018 Creating a CG Hugh Jackman realistic enough to convince an audience In this video, VFX studio Image Engine explain how they created a full, digital double of Hugh Jackman for Marvel’s Logan, photorealistic to pore-level detail. この記事は約分で読めます Film & TV Case Studies April 18, 2018 A sneak peek into the stunning VFX of Game of Thrones season 7 Image Engine and Method Studios partnered up to create some of the most stunning sequences in Game of Thrones, using Nuke. Watch here to discover how! この記事は約分で読めます Film & TV Videos April 18, 2018 How Image Engine Used Nuke For Game of Thrones Crafting the world of Westoros. ページ送り 先頭ページ « First 前ページ ‹ Previous … ページ 25 ページ 26 ページ 27 ページ 28 ページ 29 ページ 30 ページ 31 ページ 32 ページ 33… 次ページ Next › 最終ページ Last »