Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub.Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * メール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. NewsFoundry’s Nuke Stage wins Future’s Best of Show Award at NAB 2025Foundry announces Nuke Stage virtual production productNuke CopyCat nominated for VES AwardLearn ResourcesMaking a Toy Racing Car (With Free Smart Materials & Masks!)Get Smart with Mari: How to create and reuse smart materialsGet Smart with Mari: How to create and reuse smart materials Sort by Newest Oldest Products - すべて - Nuke Mari Katana Hiero Flix Show me - すべて - Articles Case Studies Videos Explore the latest VR/AR/MR Articles July 31, 2018 Virtual reality: what drives multiple hype waves? Technological trends in the world of visual effects are no stranger to the idea of the hype cycle. Is VR destined to repeat the hype waves ad nauseum? この記事は約分で読めます Film & TV Case Studies October 05, 2018 5 人の学生による VES アワード受賞作品『 Hybrids 』の VFX 制作 この記事は約分で読めます Film & TV Articles February 14, 2019 VFX ソフトウェアのユーザビリティ − 変化を求められるVFX 業界 Other industries have streamlined and simplified everything to make tech more accessible and intuitive. Why hasn’t the VFX industry? この記事は約分で読めます Film & TV Articles July 15, 2018 Are you ready for the new era in filmmaking? Over the past decade, digital technology has become the standard medium for cinematography. What can these developments of the past 10 years tell us about where VFX is headed for the future? この記事は約分で読めます Film & TV Case Studies August 30, 2018 『ブレードランナー 2049 』 − アイコニックなルック制作の舞台裏 How Framestore helped craft the eerie, atmospheric aesthetic for neo-noir science fiction thriller, Blade Runner 2049. この記事は約分で読めます Film & TV Case Studies August 17, 2018 『ブレードランナー 2049』 ディストピア的世界観のテクスチャリング We catch up with Framestore about how they used Mari to create the visually-arresting aesthetic of Blade Runner 2049. この記事は約分で読めます Machine learning Articles June 28, 2018 How data analysis is improving matchmoving Matchmoving can be time consuming and fraught with frustration. We interview Alastair Barber, whose work with DNEG and the University of Bath focused on improving the process using data analysis and algorithms. この記事は約分で読めます Film & TV Case Studies July 21, 2018 シャナラ・クロニクルズ: TVドラマシリーズのCG制作 We catch up with with Toronto-based studio SPIN VFX about how they used Mari and Katana to create the stunning CG for fantasy TV episodic: The Shannara Chronicles この記事は約分で読めます Cloud Articles June 12, 2018 Cloud technology’s impact on the VFX industry In this roundtable discussion, some of the industry’s leading experts talk about cloud technology’s impact on the VFX industry. この記事は約分で読めます VR/AR/MR Articles May 29, 2018 Foundry Trends’ VR Jargon Buster In this article, we dissect 10 of the most confusing words, phrases, acronyms and initialisms that we encounter in the worlds of virtual, augmented and mixed reality. この記事は約分で読めます Film & TV Articles May 16, 2018 From Russia with Love: VFX studio CGF We speak to Russian VFX studio CGF, who are flying the flag for the Russian VFX industry and creating impressive work on a budget. この記事は約分で読めます Real time Articles May 15, 2018 My real-time production philosophy: an interview with Asa Bailey We catch up with Asa Bailey, the founder of On-Set Facilities: a tech company aiming to be the world’s leading system integrator of real-time and virtual production solutions. この記事は約分で読めます ページ送り 先頭ページ « First 前ページ ‹ Previous … ページ 25 ページ 26 ページ 27 ページ 28 ページ 29 ページ 30 ページ 31 ページ 32 ページ 33… 次ページ Next › 最終ページ Last »