Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub.Bringing you tomorrow’s technology, so you can accelerate your creativity today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. NewsFoundry’s Nuke Stage wins Future’s Best of Show Award at NAB 2025Foundry announces Nuke Stage virtual production productNuke CopyCat nominated for VES AwardLearn ResourcesAdd effects, defocus & relight with machine learningNode Graph Training in MariBE SMART: SKIP STARTING FROM SCRATCH Sort by Newest Oldest Products - どれか - Nuke Mari Katana Hiero Flix Show me - どれか - Articles Case Studies Videos Explore the latest Film & TV Case Studies January 27, 2017 Hiero and Nuke make on-air TV production possible Assembly tackles ‘live animation’ with Hiero and Nuke streaming TV Bank ad live to air. Read more about their journey to success here. この記事は約分で読めます Film & TV Case Studies January 27, 2017 Katana's power helps deliver The Amazing Spider-Man Imageworks delivers 1,639 amazing visual effects shots on The Amazing Spider-Man with help from Katana. この記事は約分で読めます Design Case Studies January 27, 2017 Eye-grabbing packaging in fast-moving consumer goods Trident-Sonoco creates graphics used on some of the world’s most sought after FMCG brands across multiple, diverse markets. この記事は約2分で読めます Design Case Studies January 27, 2017 From crowdsourcing to commercialization with BleepBleeps Tom Evans, founder of BleepBleeps, turned an idea, born out of new-parent, late-night frustration, into a family of fun devices to help with every aspect of parenting. この記事は約分で読めます VR/AR/MR Case Studies January 27, 2017 MediaMonks bends reality with Cara VR Find out how MediaMonks utilised Nuke and Cara VR to deliver an unbelievable virtual reality product all within one solution. Learn more here. この記事は約分で読めます VR/AR/MR Articles January 20, 2017 VR? AR? MR? Sorry, I’m confused. Since the beginning of time, most new and emerging technology has nurtured an unhealthy attachment to acronyms, and virtual reality is no different. この記事は約5分で読めます Film & TV Case Studies January 20, 2017 Mari and Nuke rule Emmy winning Game of Thrones The people behind the acclaimed Game of Thrones explain how they use Mari and Nuke to deliver stunning special effects with award winning results. この記事は約分で読めます Film & TV Case Studies January 20, 2017 Mari adds texture to Harry Potter and the Deathly Hallows Baseblack's Mari workflow on Harry Potter and the Dealthy Hallows この記事は約分で読めます Film & TV Case Studies January 19, 2017 Mari covers Avatar's models in glory Box office record-breaking Avatar was a hugely challenging film to make with a staggering 2500 VFX shots that include both performance-capture characters and models of enormous scale. この記事は約分で読めます VR/AR/MR Case Studies January 18, 2017 Tippett Studio head into the unknown with stop-motion VR Step inside Phil Tippett’s mind with his passion project: MAD GOD この記事は約分で読めます VR/AR/MR Case Studies January 18, 2017 MPC’s creative process in Goosebumps VR That feeling when a giant praying mantis is chasing you ... MPC take us on a spooky 360° adventure with Jack Black’s R.L. Stine この記事は約分で読めます Design Case Studies January 18, 2017 Naughty Dog use Modo for previsualization in games Watch the recording from our booth at SIGGRAPH 2014 この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous … ページ 31 ページ 32 ページ 33 ページ 34 ページ 35 ページ 36 ページ 37 ページ 38 ページ 39 次のページ Next › 最後のページ Last »